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RESIDENT EVIL FOREVER

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Resident Evil (known in Japan as Biohazard (バイオハザード, Baiohazādo?)) is a media franchise consisting of a survival horror video games series, comic books, novelizations, three Hollywood motion pictures, and a variety of collectibles, including action figures, strategy guides and publications. Developed by Capcom and created by Shinji Mikami, the game series has been influenced by George A. Romero's Dead movies. The games have sold over 30 million copies as of February 2006.[1] As of 2007, the series consists of thirteen games.

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    CHRIS REDFEILD:
    is a character in the Resident Evil video game series. He is one of the two main protagonists in the original Resident Evil, and he is a member of the fictional Special Tactics And Rescue Service (S.T.A.R.S.) and serves as Alpha Team's point man. As a former member of the United States Air Force, he is also an experienced fighter pilot. Redfield returned as a playable character in Resident Evil Code: Veronica, who must search for, and ultimately rescue, his younger sister Claire Redfield .

    HISTORY:
    Chris debuted in the original Resident Evil title alongside fellow S.T.A.R.S. operative Jill Valentine. Chris' story is significantly harder than Jill's, due to Chris having a reduced carrying capacity, the absence of items such as the lockpick and grenade launcher afforded to Jill. However, Chris is able to sustain more damage than Jill. His partner in the game is Rebecca Chambers, a rookie member of S.T.A.R.S. Bravo Team, who assists Chris with her expertise in chemistry and medicine.

    Chris did not appear in Resident Evil 2. Instead, his younger sister, Claire, serves as one of the lead characters. Claire's plot revolves around her search for Chris following the events of the first game. It is later revealed that Chris had left Raccoon City, heading to Europe in order to further investigate the illegal activities of the Umbrella Corporation. However, Chris appeared as a bonus playable character in later versions of the release in the "Extreme Battle" mini game.

    Chris returned in Resident Evil Code: Veronica. Following the events of the first half of the game, the player takes control of Chris after learning of Claire's imprisonment on Rockfort Island. His mission takes him to Umbrella's secret lab in Antarctica, where he confronts Alexia Ashford, the creator of the T-Veronica Virus, and a resurrected Albert Wesker. He manages to save Claire and the two make their escape from the facility, with Chris vowing to destroy Umbrella once and for all.

    Chris finally made good on this promise when he returned in Resident Evil: The Umbrella Chronicles. Starring alongside Jill, Chris was playable in both the "Mansion Incident" chapter (based on Resident Evil) as well as the brand new "Umbrella's End" scenario set in 2003[1]. In "Umbrella's End", Chris and Jill led a team of soldiers in an assault upon Umbrella's new base of operations in Southern Russia, laying waste to the entire facility despite heavy resistance from Sergei Vladimir, who unleashed the most dangerous bio-organic weapons that Umbrella had to offer, including the powerful Talos.

    In July 2007, Famitsu confirmed that Chris will be the main playable character in Resident Evil 5.[2] working for organization BSAA.

    JILL VALENTINE:
    Jill Valentine is a video game character in the Resident Evil survival horror series. She is one of the protagonists in the original Resident Evil, where she is introduced as a member of the Special Tactics And Rescue Service, part of the unit's Alpha Team. She is in charge of rear security and specializes in bomb disposal (an ability she acquired as a Delta Force operative). She returned as the protagonist in Resident Evil 3: Nemesis, where she was no longer a member of S.T.A.R.S., merely a citizen trying to survive the viral outbreak in Raccoon City. Jill also appears in the Resident Evil films.

    HISTORY:
    Jill Valentine made her first appearance as one of the two selectable protagonists in the original Resident Evil along with Chris Redfield, that takes place in the Spencer Mansion located in the Arklay Mountains of Racoon city . Jill's version of the game differs from Chris' in terms of difficulty, because she has more space for items and obtains a lock pick. However, she cannot take as much damage as Chris can.

    Jill returned as the sole protagonist in Resident Evil 3: Nemesis. Set during a time period that overlaps with the events of Resident Evil 2, the game depicts Jill's attempt to escape zombie-infested Ra

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  • FILMS

    There are currently three Resident Evil films, written by Paul W. S. Anderson. Though acclaimed horror film director George A. Romero was hired to write a script for the latest film, it was ultimately rejected in favor of one penned by Anderson.[3] As Romero's script was a close, but not full, adaptation of the game, Capcom believed fans would feel that the movie had been altered too much from the game, and that newcomers would dislike the premise.[4] Sony released a revised synopsis that referred to Extinction as "the third and final installment" of the Resident Evil film series.[5] The movies were mostly panned by critics,[6] but reaction from fans was mixed. Some praised the movie for bringing the series to a mainstream audience,[7] while others criticized the fact that it was not a complete adaptation of the Resident Evil games.

    Despite the criticism, the films have been financially successful enough to encourage the approval of a trilogy. Released films are as follows:

    * Resident Evil (2002)
    * Resident Evil: Apocalypse (2004)
    * Resident Evil: Extinction (2007)

    Recently a fourth, Computer Animated, full-length feature film entitled Biohazard: Degeneration, was announced as a joint production between Sony Pictures and Capcom, with a 2008 release date being planned.

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  • GAME HISTORY

    The original Resident Evil made its debut in the U.S. on the Sony Playstation. It was both a critical and commercial success[citation needed], leading to the production of two immediate sequels, Resident Evil 2 in 1998 and Resident Evil 3: Nemesis in 1999, both also for the PlayStation. A port of Resident Evil was released for the Sega Saturn and a port of Resident Evil 2 was released for the Nintendo 64. In addition, ports of all three were released for Windows. The fourth game in the series, Resident Evil Code: Veronica, was developed for the Sega Dreamcast and released in 2000 (followed by ports of 2 and 3). Sony PlayStation 2 and Nintendo GameCube versions were later produced in the form of an updated version entitled Code: Veronica X.

    Despite earlier announcements that the next game in the series would be released for the PlayStation 2 (which resulted in the creation of an unrelated game titled Devil May Cry) series' creator and producer Shinji Mikami decided to make the series exclusively for the Nintendo GameCube[citation needed]. The next three games in the series: a remake of the original Resident Evil, the prequel Resident Evil Zero (originally planned as a Nintendo 64 game) and Resident Evil 4, were exclusive to the GameCube.

    In addition, the console received ports of the previous Resident Evil sequels as they originally appeared on the PlayStation and Dreamcast. The remake and Resident Evil Zero were both released in 2002. Despite this exclusivity agreement between Capcom and Nintendo, Capcom released several titles for the PS2 that were not part of the main storyline. Eventually, Capcom released the GameCube version of Resident Evil 4 in 2005. A PlayStation 2 version was later announced, which launched later the same year with additional supplemental features. A Windows port was released in May 2007, while a Wii version with the PS2 port's extra features and motion sensitive controls was released on June 19th, 2007.

    A trilogy of GunCon-compatible light gun games known as the Survivor series was released. The trilogy consists of Resident Evil Survivor (2000, PlayStation/PC), Resident Evil: Survivor 2 Code: Veronica (2001, Arcade/PlayStation 2) and Resident Evil: Dead Aim (2003, PlayStation 2). It is worth noting that Dead Aim is actually the fourth Gun Survivor game in Japan, with Gun Survivor 3 being the Dino Crisis spinoff Dino Stalker. In addition, the North American release of Resident Evil Survivor Gun Survivor games have launched with poor to mediocre reviews[2] that became increasingly better with each installment.

    Resident Evil Outbreak is an online game for the PlayStation 2 released in 2004 depicting a series of episodic storylines in Raccoon City set during the same time period as Resident Evil 2 and Resident Evil 3: Nemesis. It was followed by a single sequel, Resident Evil Outbreak: File #2.

    Resident Evil Gaiden is an action-adventure game for the Game Boy Color featuring an RPG-style combat system. It was developed by now-defunct British-based M4 Limited. Leon S. Kennedy and Barry Burton feature in the game, and it is notable for its cliffhanger ending that has not yet been explored in later games. There have also been several downloadable mobile games based on the Resident Evil series in Japan. Some of these mobile games have been released in North America and Europe through Capcom Mobile.

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