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Metal Gear Solid
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- Profile views: 32,443
- Group created: August 2006
- www.bebo.com/Official-MGS-Group
- Official website:
- http://z13.invisionfree.com/upandcom...
- Tagline
- http://z13.invisionfree.com/upandcom...
- Me, Myself, and I
- With thanks to http://www.bebo.com/Razmossis for the new metal gear solid photos.
MGS is a stealth-action video game directed by Hideo Kojima. The game was developed by Konami Computer Entertainment Japan and first published by Konami in 1998 for the PlayStation video game console. It is the third canonical title in the Metal Gear series, and a sequel to Metal Gear 2: Solid Snake. The game implements several cinematic qualities, such as meticulously recreated Hollywood-like cut scenes and top-notch sound design and voice acting.
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MGS4.
(7)
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Metal Gear Solid
(16)
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Metal Gear Solid legendary pictures
(9)
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The next MGS?
(5)
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What do you ( the members..) want to see here on the Metal Gear Solid Page? ( by Mr_Whipps)
- More pics from MGS1, MGS2 , MGs3, MGS4....
- LESS spoilers but more info on current MGS games
- Game info or NEWS on future MGS games. ( Metal Gear Solid 5)
- More quizes
- Other ( post comment)
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If there is gonna be a MGS5, who should be the main character??
- Solid Snake?
- Raiden?
- Otacon? (lol)
- a NEW type of snake ( liquidus snake? gaseous snake?)
- other, ( leave a comment on who)
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Should there be a remake of MGS1+ 2 on ps3?
- Yes
- No
- Yes but don't change any of the story like twin snakes.
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The most annoying thing about MGS games.
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Lord Syko
I'm trying to spice things up here, I like MGS, but I wanna see some people criticise it as well as loving the shit out of it.0 Replies 176 weeks
The most annoying thing for me is those moments in the games when you have like 5 seconds to control the character and then a cutscene or codec moment pops up, it's just pointless. It's your turn, what annoys you the most in MGS? -
MGS movie cast.
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Lord Syko
Who do you reckon would make a good Snake?4 Replies 191 weeks
Who should play Otacon?
What about Raiden?
Ocelot?
Include as many characters as possible. -
If you play Metal Gear Online
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Aj Whipple
just to contribute, here is all of the Animal ranks in Metal Gear Online and how to get them enjoy1 Reply 253 weeks
Bear Have a large amount of CQC attacks given
Bee Uses lots of scans
Chameleon Prefers Team Sneaking rules
Chimera Large Amount of Sniper Kills
Crocodile Very good kill death ratio
Doberman A Top-Class Soldier
Eagle Large percents of headshots
Flying Squirrel Have a high percentage of rolling
Fox The Best of the Best
Foxhound A Living Legend
GA-KO Prefers Rescue rules
Grasshopper Stick to crawling the majority of the time
Hound A Superior Soldier
Jaws Large Amount of Knife Kills
Kerotan Prefers Capture rules
Night Owl Use the ENVG a lot
Pigeon Perfers non lethal attacks
Rat Falls for a lot of traps
Road Runner Run the majority of the time
Sloth Gets shot in the head a lot
Snake Perfers sneaking missions
Tarantula Large amount of Team Kills
Turtle Use the Cardboard box a lot
Water Bear Have a high survival rate
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Review of MGS4 by journalist who got to play it.
I have beaten Metal Gear Solid 4: Guns of the Patriots. I know what happens with the characters. I know the twists and turns of the plot. I have conquered the bosses. I know what really happens to Snake. I can say this because last month over a three-day period in the mountains of Japan, I played through the final chapter in the Metal Gear Saga in its entirety.
And sadly, for now, I can only talk about the first section of the game I played.
Along with five other North American and 10 European journalists, I got the chance of a lifetime in the middle of March -- to travel to Japan to participate in the Metal Gear Solid 4 Boot Camp. All we knew going in was that we would be able to play through the entire game someplace away from Tokyo. It was made clear to us that this was actually for Kojima Productions' benefit, and while we could report on some facets of the experience, we were there mainly to give feedback the team could use in the final tuning process.
We all met on Tuesday, March 11 at a hotel in downtown Tokyo to travel together via Shinkansen (the bullet train) to a place called Nasu. We were told we were going to Konami's Super Campus, and after the train we would travel by bus. To be quite honest, we really didn't understand why we were going all the way out to this place rather than just simply playing the game at a hotel somewhere in Japan or having a demo at Kojima Productions. For all of the Metal Gear fans that were going out to Nasu, I think any of us would probably have just as readily played through the game while being held upside down and beaten with a golf club.
Konami's Super Campus is beyond description. As the bus rolled up, we were shown the entire compound. On the side of this mountain Konami has basically created their own mini-city made up of a few main buildings including the hotel, the office building, and a museum dedicated to the company's original president, Kagemasa Kozuki (and current CEO and Chairman of the Board), called Spirit of Kozuki. We were also informed that if the campus lost power, we'd be fine, as the place could also be powered by solar and wind power. While still covered in some spring snow, there was a pond, tennis courts and fields where we were told Kojima Productions held their military and CQC training. As Kojima-san told us later that evening, they decided to hold the Boot Camp in Nasu because this is where the team gets away from it all to focus on the game. We could all quickly understand why.
As we arrived to the hotel, we were instructed to dump our bags, have lunch, and then immediately leave the hotel to board a bus to the office area where we would have our briefing. Upon entering the office space, it was as if we stepped into a James Bond movie and we were deep inside one of the nemesis' lairs. Everything was completely state-of-the-art and modern, with a clean, white, sterile appearance. We slid into slippers as we entered, as no normal footwear was allowed inside the premises. After being lead into a circular meeting room, our eyes were fixed on the monitors at each station that glowed with a message stating our ultimate goal.
"YOUR MISSION: CLEAR MGS4 IN ONLY THREE DAYS!"
Kojima Productions' Ryan Payton, MGS4 Producer Ken Imaizumi and Konami Japan's Aki Saito gave us the lowdown on what to expect in our three days at the Super Campus. On the first day we would play MGS4 for five hours until a welcome party dinner. We were instructed to choose a PlayStation 3 station that would be ours for the next three days, play the game on "Solid" mode (which Kojima Productions had named the main normal mode of the game) and play the game as a gamer -- not as a tester. This build of the game was almost final but still not finished, and certain things such as text and lip-sync elements were still being tweaked, along with the difficulty of the mode.
Spoiler Warning: Most of the stuff I'll be talking about in this feature is a deeper look into things tha3 Comments 269 weeks
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Metal Gears.
Metal Gear is the name for a series of fictional mecha in the Metal Gear series of video games. While each game has a new Metal Gear with a different role, they are typically autonomous nuclear launch platforms which the player must destroy in order to save the world and complete the game. Often (but not always), confronting the latest model of Metal Gear is one of the final challenges of each game.
Metal Gear TX-55
A technical diagram of the original Metal Gear; from the Japanese manual of the MSX version of Metal Gear.
A technical diagram of the original Metal Gear; from the Japanese manual of the MSX version of Metal Gear.
The original Metal Gear (featured in the eponymous first installment), sometimes referred by its full codename Metal Gear TX-55 (or alternatively, TX-55 Metal Gear), is designed at Outer Heaven by the Eastern scientist Dr. Drago Pettrovich Madnar. Dr. Madnar is coerced into developing Metal Gear, after his daughter is held hostage for blackmail. Metal Gear's weakspot is its feet, which could only be destroyed by placing plastic explosives over them in a determined order. This Metal Gear is destroyed before completion; the final challenge in Metal Gear is instead a battle with Big Boss and a race against time to escape the self-destructing base.
The Metal Gear mecha does not appear in the NES version of the game. Instead, the player has to take out a Super Computer which controls Metal Gear prior to the final battle with Big Boss. In Snake's Revenge, the non-canonical sequel to Metal Gear, mass-produced versions of the original Metal Gear appear, alongside Metal Gear 2, its successor. The wreckage of the original Metal Gear itself also appears in Stage 11 of Metal Gear: Ghost Babel.
Metal Gear D
A technical diagram of Metal Gear D, from the manual of the MSX version of Metal Gear 2.
A technical diagram of Metal Gear D, from the manual of the MSX version of Metal Gear 2.
The Revised Metal Gear D appears in Metal Gear 2: Solid Snake. This version of Metal Gear is designed in Zanzibar Land again by Dr. Madnar, although this time willingly. This Metal Gear, armed with a vulcan gun (a light machine gun) and a six-missile pod, is piloted by Gray Fox as he raids nuclear disposal sites for Zanzibar Land. Despite its formidable armament, its legs are lightly armored; the player, as Solid Snake, must attack this weak point with grenades in a confrontation near the end of Metal Gear 2.
Smaller, non-nuclear-armed Metal Gears, referred to alternately as Metal Gear G or Metal Gear Gustav, were designed for Metal Gear 2, but were cut from the game due to time constraints. [1] They are mentioned in the game by Dr. Madnar as being under development, but not yet deployed.
The original blueprints for Metal Gear D are visible on Granin's desk in Metal Gear Solid 3: Snake Eater along with the REX blueprints.
Metal Gear REX
Metal Gear Rex design drawings; by Yoji Shinkawa, from The Art of Metal Gear Solid. Shinkawa said that much of REX's design was based around technical limitations of the PlayStation system; hence the large, flat panels which make up its structure .
Metal Gear Rex design drawings; by Yoji Shinkawa, from The Art of Metal Gear Solid. Shinkawa said that much of REX's design was based around technical limitations of the PlayStation system; hence the large, flat panels which make up its structure [2].
Metal Gear REX, designed by Dr. Hal Emmerich, is the model of Metal Gear that appears in Metal Gear Solid. It is characterized by a railgun that, as is revealed in the game, can deliver undetectable nuclear warheads to anywhere in the world. In addition to its railgun, REX differs from the preceding Metal Gear D in that its legs are heavily armored and reinforced, not vulnerable like its predecessors'.
The Metal Gear REX has near-impenetrable compound armor, a pair of vulcan cannons, anti-tank missiles, and a free-electron laser, to protect itself from conventional forces. Its prim4 Comments 311 weeks
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Mgs all games to be re-realsed!!!
Metal Gear Solid: Complete:
It is hard to believe that it has been twenty years since Snake’s Solid storyline began. To commemorate the impressive Solid story, Konami is re-releasing the Solid series. Each title will be priced accordingly and even the most recent PSP title will make it into the pack. No word on whether there will be new added content to any of the games or what to expect from the collector’s set, but we will keep you posted.
Source:
http://www.cheatcc.com/ccc_newsserve...
13 Comments 314 weeks
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Booker Birgit9/10/10CASH directly wired into your bank account http://shrunk.in/3278d7
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Jachoucl Jachoucl8/25/10Broken hearts and naughty women http://ajaxurl.com/0b9h1m
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7/26/10
The Director Of The Cia
I have Peacewalker and ive completed it and it is one of the most amazing games of the series i have played so far. I've not played MGS 1 or 4 or Portable Opps. Everything amazed me, The storyline, the comic book cut-scenes, the characters and how it so perfectly carried on Metal Gear 3. I woulnt give anything of it away because its worth the wait!
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Assassins Creed Brotherhood7/11/10JOIN, JOIN, JOIN i you like Assassins Creed and excited about Assassins Creed Brotherhood, join for updates, vid's, photos and polls! JOIN NOW!!
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7/8/10 via Mobile
James Carrie
Yanno, i cant play mgs 1 because it upsets me too much lol, am seriously, its sad knowing that its all coming to an end
never the less, I think you's are all faggots and should get a life.
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6/26/10
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6/25/10
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6/21/10
Gaming news
Want all the latest news, vid's, photos on gaming? The join for all of these things and quizzes coming soon! Join NOW!!
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6/20/10
JoShy Smiles
I LUV MGS I HAV ALL OF THEM Well.. not for psp and twin snakes and solid snake but i luv them i just have the main story
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Stephen Bracken6/7/10great story for snake eater great game
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The official Bioware group6/2/10To all your fellow fans, join if you love - Mass Effect - Dragon age - Knights of the old republic 3 And many more. Recieve updates on the new games Bioware's top is working on! and also Support Bioware the worlds biggest RPG company ever!
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5/16/10
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Tucker J5/8/10mgs is the best fucken game in the would
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5/5/10
Ezio Auditore Da Firenze
MGS is the t!ts lol Got peace walker its a brill game MGS 2 and 3 are the best games 1 good 4 never tried cause i've not got a PS3 damn u Kojima but so excited for MGS rising but sad to see tht Snake isnt in it but excited to see if Raiden lives up to the hype!!
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4/4/10
Solidsnake1974
Hi guys, nice page. Check out my new mgs movie http://www.youtube.com/watch?v=hJMDJ...
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Snowball3/23/10
metal gear solid is lethal
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Colin Clark3/23/10Just finished MGS1 last night again for about the hundredth time, what a game!
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3/18/10
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DJ Jokster3/11/10
Become a fan!!!!!
im an Irish DJ


























MGS 4 LIfe!!
Just A little doodle of snake. XD
Violet 2 Repliesi only have a demo of the second game but i think its about one of the bast games ever, i realy like to hold up enemy, i tried to do a mission on hard but i was stuck, i did it, i had to do the level completely undetecded.
Daniel K 0 Replies